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DITCH THE WITCH
An Endless Runner inspired by Race the Sun
Pitch:
"Take off on a broom and dash through vast woods and tight caves
as you escape its owner who can use magic to bend nature to her will."
Project Overview
The team:
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3 Level Designers
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3 Game Artists
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2 Animators
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6 Game Programmers

Production time:
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5 weeks half-time = Around 100 hours.
Engine:
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Unity
Main contributions:
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Creating section 1-2 and 4-5 of Level 1, from start to finish
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Assisting with finalizing sections 3 & 6 of Level 1
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Creating the mushroom forest & cave section in Level 2
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Member of taskforces for game design, metrics & player
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Tuning player movement and feel together with Level Design Team and Programmers
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Level art for all 5 sections of Level 1, and the Mushroom section of Level 2.
Project showreel
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